The Ringer-Verse
The Ringer-Verse

Oct 2, 2026 · 1h 42m

Three new games make a case for blockbuster variety

‘Star Wars: Galactic Racer,’ ‘Ace Combat 8,’ and ‘Gears of War: E-Day’ Reactions | Button Mash

The episode tests whether three very different releases can sustain their ambition through campaign design, difficulty, multiplayer, and replayability.

3 key takeaways
  1. 1Star Wars Galactic Racer turns repeated failure into a fast, demanding roguelite racing loop with substantial vehicle variety.
  2. 2Ace Combat 8 pairs a lengthy, eccentric campaign with mission design that rewards adaptation from newcomers and veterans alike.
  3. 3Gears of War: E-Day delivers polished cover combat, flexible encounters, and especially strong online and split-screen cooperation.

Don't miss

The hosts explain why Gears of War: E-Day feels like an exceptionally strong, faithful campaign rather than a reinvention of the series.

The brief

Ben Lindbergh, Peter Ahlstrom, and Matt James frame the episode as a celebration of three new science-fiction-leaning releases, then test what makes each one worth sustained attention.

Star Wars Galactic Racer channels Burnout through a roguelite structure: speed, upgrades, failures, and repeated attempts gradually turn a steep learning curve into mastery.

Ace Combat 8 stands out for its substantial campaign, eccentric near-future drama, varied missions, and systems that force newcomers to rethink battlefield priorities on the fly.

Gears of War: E-Day does not reinvent its series, but its polished cover combat, enemy behavior, set pieces, and flexible five-act campaign make familiarity feel like strength.

The hosts rank the games differently while agreeing that all three are excellent, turning the episode into a snapshot of an unusually strong release stretch.

Listen to the full episode and explore every guest, topic, and moment on PodLume.

Three new games make a case for blockbuster variety · PodLume