What podcasts say about Amir Sadeghian
Every statement, with the speaker, the exact quote and the moment it was said.
What Amir Sadeghian has said on podcasts
18 statements · 13 positive · 4 negative · 1 neutral
Astrocade enables anyone to create interactive experiences.
“Astrokit, basically, you said it really well, is a platform that anyone can create any interactive experiences.”
Open the episode · Taste is the new programming language (w/ Astrocade CEO Amir Sadeghian) | AI BasicsListen at 1:14
Astrocade’s AI generates games and interactive content from natural-language descriptions.
“you can just simply describe. You can just describe any kind of content, any kind of game, and the AI, our AI system, actually generates them.”
Open the episode · Taste is the new programming language (w/ Astrocade CEO Amir Sadeghian) | AI BasicsListen at 1:40
Astrocade has over 100,000 creators across more than 100 countries.
“We have more than 100,000 creators from various countries, more than 100 countries creating this kind of content and publishing it”
Open the episode · Taste is the new programming language (w/ Astrocade CEO Amir Sadeghian) | AI BasicsListen at 2:04
Traditional game creation requires education, multiple skills, or a studio.
“creating a kind of a game, it's so hard. You have to go get educated and you need to have multiple set of skills or build a studio to do it.”
Open the episode · Taste is the new programming language (w/ Astrocade CEO Amir Sadeghian) | AI BasicsListen at 4:39
Astrocade removes major barriers to game creation using generative AI.
“We removed all these barriers and thanks to generative AI”
Open the episode · Taste is the new programming language (w/ Astrocade CEO Amir Sadeghian) | AI BasicsListen at 5:05
Astrocade’s AI cannot yet independently create a complete game.
“AI is still not there yet. I cannot make a full game.”
Open the episode · Taste is the new programming language (w/ Astrocade CEO Amir Sadeghian) | AI BasicsListen at 8:32
The AI can reproduce familiar games represented in its training data.
“It can copy the games that they have been trained on, like flappy bird.”
Open the episode · Taste is the new programming language (w/ Astrocade CEO Amir Sadeghian) | AI BasicsListen at 8:36
Astrocade’s AI struggles with novel game experiences and modifications.
“if you go the moment you start making actually a new experience or some modification to an experience, actually AI struggles a lot.”
Open the episode · Taste is the new programming language (w/ Astrocade CEO Amir Sadeghian) | AI BasicsListen at 8:47
AI can suggest gamification, but its suggestions are usually poor.
“AI can guide you. You can Say hey, add gamification to my game. But like most of the time it's not a good gamification.”
Open the episode · Taste is the new programming language (w/ Astrocade CEO Amir Sadeghian) | AI BasicsListen at 10:15
Humans must playtest and iteratively tune AI-generated games.
“human still needs to play it like you need to create it, playtest it, go back and iterate on it.”
Open the episode · Taste is the new programming language (w/ Astrocade CEO Amir Sadeghian) | AI BasicsListen at 10:44
Astrocade’s AI generates both the game and its editing interface.
“what we generate also not that AI that is generating the game, but it also generates the editor for you.”
Open the episode · Taste is the new programming language (w/ Astrocade CEO Amir Sadeghian) | AI BasicsListen at 12:28
Combining natural language with an editor is the optimal creation workflow.
“the optimal way of creating interactive content through natural language and through editor.”
Open the episode · Taste is the new programming language (w/ Astrocade CEO Amir Sadeghian) | AI BasicsListen at 12:43
Astrocade plans to retrain its language models on platform data to improve them.
“We have a plan to retrain these language models on our data and make them better and better and better over time.”
Open the episode · Taste is the new programming language (w/ Astrocade CEO Amir Sadeghian) | AI BasicsListen at 13:44
Astrocade’s future agent or model will continually improve through self-evolution.
“it's going to be a self evolving kind of agent or model that just keeps getting better at.”
Open the episode · Taste is the new programming language (w/ Astrocade CEO Amir Sadeghian) | AI BasicsListen at 13:50
Astrocade lets users generate assets and upload images.
“you can generate asset, you can upload any images.”
Open the episode · Taste is the new programming language (w/ Astrocade CEO Amir Sadeghian) | AI BasicsListen at 14:19
Astrocade pays creators through a fund tied to their number of plays.
“We have a creator fund. We pay people based on number of plays that they get on Astrocade.”
Open the episode · Taste is the new programming language (w/ Astrocade CEO Amir Sadeghian) | AI BasicsListen at 16:22
Some Astrocade creators build full time and earn thousands of dollars monthly.
“there are people that actually they're full time building games and interactive experiences on Astrocade and making thousands of dollars a month on Astrocade.”
Open the episode · Taste is the new programming language (w/ Astrocade CEO Amir Sadeghian) | AI BasicsListen at 16:28
Astrocade is building a new creator economy around interactive experiences.
“We are kind of like building a new creator economy.”
Open the episode · Taste is the new programming language (w/ Astrocade CEO Amir Sadeghian) | AI BasicsListen at 16:38
Statements are attributed to the speaker as said on the episode and reflect their view at the time, not PodLume's. They are not advice.